eusebio herrera
Areas of Mentorship
Shaders
VFX
Houdini
Who is this for?
Tailored for Technical Artists and VFX Artists aiming to level up their technical toolkit. If your goal is to bridge the gap between stunning visual art and strict engine performance—focusing heavily on optimization, shader logic, and robust implementation—this program is for you.
From junior artists looking to break into technical art to mid/senior professionals tackling complex production bottlenecks, every session and project is dynamically adapted to your background and personal objectives.
Mentorship Details
All mentorships run 8 weeks, with one or two sessions a week depending on tier. Personalised live sessions last an hour, followed by frequent Discord feedback, Q&A and troubleshooting. Mentorships are tailored to each student's needs based on their skill level, requests, and assessed needs, discussed before the mentorship starts.
Week 1 — Pre-Production. Finding your specific project and artist goals, strengths/weaknesses, and a technique breakdown, planned together into a study plan for the rest of the project, followed by tailored study resources.
Weeks 2–7 — Production. Six weeks of production, each with a 60 minute call covering detailed feedback, questions and support, plus feedback throughout the week. In week 7, focus shifts to polishing everything you've worked on.
Week 8 — Portfolio, Breakdowns & Retro. Refining the presentation of your artwork, creating technical and artistic breakdowns to showcase your work in its best light.
Software Used
Unreal Engine (Niagara, Niagara Scripts, Blueprints, Material Editor, etc.)
Blender
Houdini
Embergen
Illugen
Substance Designer
Photoshop/GIMP/Krita